I can even set up my character’s starting family by marking them as married and assigning them a number of sons or daughters. Paradox has already included the ability for players to change their game rules and have a totally equal world, despite it being 1066, so it’s great to be able to start rulers off that can thrive in these new worlds. It’s really varied, and players can go ahead and create whatever kind of ruler they want. I can give him some social traits to round that out, like the ability to journal his feelings out, and being really great at parties.
On the other hand, if I want to go for a more challenging run, I can create a young man who beat the odds and survived medieval pneumonia, and now has to use his vast intellect to assume control over an entire nation. I can go ahead and make her a master of tactics and a fearsome berserker, which is presumably how she took the throne via revolt. That gives her a comfortable boost in popular opinion, but other lords and ladies look down on her. For instance, I can create a young woman and then decide that she was the leader of a peasant revolt, then assign that trait to her.