But still, New World's beginning is more compelling than your average dump in media res. This is always the funny bit of MMORPGs: an NPC with an English regional accent telling you that you're the only one who can help, while dozens of other versions of you solemnly crab-crawl up and down a flight of stairs two feet away. The world of Aeternum is a sort of pirate-themed, fantasy-adjacent place that you wouldn't be surprised to see as an area of a theme park, and straight away you discover that you're far from the first person to arrive.
New World understands that formula well, and I am a simple creature, so attaching a button marked Endorphin Release to my brain and pressing it every five minutes or so works as well on me as it does on a lab rat. Despite bugs and queue times, Amazon Games' new MMORPG is good piratey fun (especially the Faction system), but the early game is very grindy and you will cut down a lot of trees.Įven the name New World feels like a brash statement of intent, doesn't it? Amazon are shouldering their way into the market with a brand new MMORPG, a fresh digital playground that is, the name implies, unlike any you've seen before! In practise, of course, it is a lot like MMOs you've seen before, albeit with its own twists on the formula to get you hooked.